You've spent months staring at a screen. You've polished every pixel and optimised every line of code. Then you hit "Launch." And… nothing. Just the sound of digital crickets.
This is the "Crickets" Problem, and it's the number one reason founders give up. According to long-standing research by CB Insights, "No Market Need" is the primary cause of startup failure, cited by roughly 42% of failed companies. We often fall for the "Field of Dreams" myth — the idea that if we build something amazing, the world will magically find its way to our URL.
The reality is simpler and harsher. The internet is noisy, and 90% of startups eventually fail. The fix isn't more features. It's more humans. At FirstUsers.tech, we believe your first ten users are more valuable than your next ten thousand — because they tell you whether you're solving a real problem or just crafting expensive poetry.
CB Insights has tracked startup post-mortems for over a decade. Their consistent finding: no market need is the leading single cause of startup death, ahead of running out of cash, team issues, or competition. This means the problem is not technical or financial — it is fundamentally about discovering whether a real market exists.
Data from the Small Business Administration reinforces this: only half of all small businesses survive past the five-year mark. For tech startups, that window is even tighter. The survivors are almost always the ones who treat their beta phase not as a bug hunt, but as a search for the right market.
Beyond the numbers, there is a very human cost. When a founder interprets silence as a lack of personal ability, they stop iterating before the engine has even started. This early exit usually comes from isolation — building in a vacuum with no one around to say, "This is great, but I wish it did X."
The absence of feedback is not evidence that your idea is wrong. It is evidence that you have not found your audience yet. The solution is not to wait for the market to discover you — it is to go to the market before you launch.
High-growth startups often spend up to three times longer validating their target markets than founders expect, because getting the foundation right is the only way to survive that first year. Your first users are not just customers — they are validation signals, feedback engines, and potential champions.
At the same time, the cost of customer acquisition keeps climbing. Digital ads are more expensive and less effective, especially with ongoing privacy changes. Organic discovery has become a luxury. Without a core group of early adopters to champion your product, your marketing budget can disappear faster than your runway.
A community-first approach solves this. Instead of pushing a product onto people, you pull feedback from a small, invested group of supporters who genuinely care about what you are creating.
Many of today's most successful SaaS companies started with a community-first approach. They found their users before the product was even finished. Their beta phase was not a QA exercise — it was a deliberate market discovery session.
The real challenge is closing the gap between "Build" and "Scale." That bridge is made of real names and real conversations with people who genuinely care about what you are creating. Without those names, you're not building a company. You're just maintaining a server.
At FirstUsers.tech, we connect builders with their first real audience — so you never have to launch to crickets.
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